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- /*/
- Project Arashi: VA.h
- Major release: Version 1.1d2, 9/5/95
-
- Last modification: Sunday, July 18, 1993, 19:24
- Created: Sunday, February 5, 1989, 17:24
-
- Copyright © 1989-1993, Juri Munkki
- /*/
-
- #define NUMDISPLISTS (3)
-
- #define ANGLES 120
- #define NUMCOLORS 10 /* Currently 10 colors (3 background+7 animated) */
-
- #define MAXSAVED 1000L
- #define MAXSAVEDPIX 1500L
- #define DEFAULT_FRAMESPEED 3
- #define QD32COMPATIBLE 0x0101
-
- #define BGC 255
- #define BG2 (255-64)
- #define BG1 (255-128)
-
- #define VAPosRandom() ((unsigned int)VARandom())
- #define FastPosRandom() ((unsigned int)FastRandom())
-
- typedef struct
- {
- WindowPtr window;
- int monochrome;
- Handle palette;
- Handle device;
- int refnum;
-
- Ptr base;
- int row;
- Ptr *quickrow;
-
- Rect frame;
- Rect DisplayFrame;
-
- long offset;
- unsigned int color;
- unsigned int field;
- unsigned int segmscale;
- int curbuffer; /* Buffer to draw into. */
- int visbuffer; /* Visible frame buffer number. */
-
- Rect *lines[NUMDISPLISTS];
- int *linecolors[NUMDISPLISTS];
- int numlines[NUMDISPLISTS];
-
- long *pix[NUMDISPLISTS];
- int *pixcolors[NUMDISPLISTS];
- int numpix[NUMDISPLISTS];
-
- long *spots[NUMDISPLISTS];
- int *spotcolors[NUMDISPLISTS];
- int numspots[NUMDISPLISTS];
-
- unsigned long ticker;
- int FrameSpeed;
- int FrameCounter;
- int SkipFrames;
- int Late;
- int SkipCounter;
- int CurrentX;
- int CurrentY;
-
- } VAGlobalsRecord;
-
-
- #define VAMoveTo(x,y) { VA.CurrentX=(x); VA.CurrentY=(y); }
- #define VApalette ((PaletteHandle)VA.palette)
- #ifdef VECTOR_ANIMATION_MAIN
- VAGlobalsRecord VA;
- int Sins[ANGLES];
- int Cosins[ANGLES];
- long VARandSeed;
- #else
- extern VAGlobalsRecord VA;
- extern int Sins[];
- extern int Cosins[];
- extern long VARandSeed;
- #endif
-
- void VASetColors(Handle theColors);
- Handle VAGetColors();
- void VAEraseBuffer();
- void VALine(int x1, int y1, int x2, int y2);
- void VALineTo(int x, int y);
- void VASafeLineTo(int x, int y);
- void VAPixel(int,int);
- void VASafePixel(int x, int y);
- void VASpot(int,int);
- void VASafeSpot(int,int);
- void VADrawNumber(long num, int x, int y);
- void VADrawPadNumber(long num, int x, int y, int width);
- void VAExplosion(int x, int y, int size, int color);
- void VAStaticLine(int,int,int,int);
- void VAStaticLineTo(int,int);
- void VAStep(void);
- void VAClose(void);
- Handle ScreenSelect();
- int VAClip(Rect *ptrec);
- void VADrawText(char *,long,long);
- void *VAColorToQD(int);
-